By Angie Quidim
Just like any die hard Diablo fan, I was ecstatic to receive my beta key. The first thing I wanted to do was try out the demon hunter. At long last I can sink my teeth into what was to be the new character that would make waves in the Diablo Universe!
I had this expectation that the demon hunter would be a crossbow weilding badass and let me tell you I was sorely mistaken. This is not the easiest class to play.
First off, the demon hunter is a hybrid class with traits from the Rogue, the Amazon and the Assassin from the Hellfire expansion. This class is all about ranged dps and limited melee fighting. In fact, I would discourage up close and personal contact unless you absolutely have to. This character class will find themselves overwhelmed quite easily. Instead of the typical mana and health stats, Demon Hunters also have Discipline and Hatred. Most of your offensive attacks utilize hatred and your discipline attacks (traps and evasive manuvers) fuel off your Discipline meter.
As a fledgling demon hunter you start off with the basic active skills ; leve 1 traps (caltrops) and a one projectile attack (hungerining arrow which is a guided rebounding missle!) . You have active skills and then passive traits (just like in Warcraft). Each time you level up you get something; whether its another slot to have more active skills or unlock another offensive or discipline skill. At this point it seems completely random as I am level 10 and the next skill I can unlock is at 11, and the next one after that is 14. With the passive skills you get one every 10 levels (10, 20, and so on). These passive skills can vary in traits. The first passive skill unlock gives you choice between regaining health or allows you to increase damage on one target.
This class needs to be played with a bit of strategy and thought, as you can’t just bolt through a door and shoot the living crap out of stuff. If you time it right you can get bonuses for technical kills and massive kills (ala Devil May Cry). You will need to pay attention to what you equip your character with including the traits that the magic weapons enhance. As of now I have only seen grey items (crap), white items (commons), and blue items (magic common). I have yet to see one of the famed green items or even gems or runes.
Playing the campaign as the Demon Hunter give some great backstory on the class; how they are chosen, their order and their mission. I look forward to more character development as the beta goes on.
More to come as I level up my Demon Hunter Callisto!