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505 Games and Reverie World Studios have released a new developer diary that details the development of their upcoming MMORTS, Dawn of Fantasy. In the first dev diary, Lead Writer and Assistant Producer Gordon Farrell details the one of the game’s many modes, Stronghold Defense.
Stronghold Defense, the defensive counterpart of the Lay Siege skirmish mode, gives players the opportunity to practice defending a prebuilt stronghold in a quick-paced skirmish. Defensive players have an impressive array of tricks available to set up before the invading army reaches their walls; set up spike traps or plant man-eating plants outside your gate to destroy your attackers, position cavalry outside of your walls to trample enemy units, and construct ranged siege weapons and dozens of other wall-mounted siege defenses.
Be prepared to fight off ruthless attacks from the moment you spot the enemy on the horizon. Repair your damaged walls and buildings after every wave, and keep peasants nearby, ready to put out potentially-devastating fires caused by enflamed enemy arrows. The first wave is easy, the second… not so much. By the third, your king begs for mercy as the enemy breaks into the inner keep.
Dawn of Fantasy is proud to offer some of the most elaborate and bloodiest siege combat seen in the RTS genre to date – do you have what it takes? Stay tuned for more video diaries as Dawn of Fantasy nears completion
505 Games is pleased to reveal more details on Dawn of Fantasy, the ground-breaking MMORTS in development at Reverie World Studios. Dawn of Fantasy is a challenging online and offline strategy game where players take control of one of three races in a variety of game modes.
The three game modes in Dawn of Fantasy test the boundaries of modern strategy games. In the massively multiplayer “Online Kingdom” and the single-player “Kingdom Wars” worlds, players will train and command massive armies in pitched battle. These armies can be tasked to either defend their own town or to raze other strongholds on the World Map, a strategic overview of the world. Upon reaching a player or NPC town on the strategy map, armies are given the opportunity to declare war and engage in all-out combat, switching to a tactical view for battles.
“Lay Siege”, one of the many ways to play Dawn of Fantasy, gives players the chance to try out their combat skills on an enemy stronghold – in either a practice setting or in the persistent online arena – while “Defend Castle” has you take the part of the besieged, surviving waves of attackers.
Even with all these modes, “Online Kingdom” is the heart of the game, offering players the chance to write a bloody history for the game world of Mythador. Players enter a richly-detailed, endless world, ranging from the high mountain peaks of Southmount in the human realm of Teria to the swamps of Ertheel’Bala of the Wood Elves. In this troubled world, there is no avoiding the dark intentions of the enigmatic, power-hungry and corrupt wizards. The only question is whether the player will prove just another pawn in a dark scheme, or if they shall bring light to Mythador once more.
Players will find themselves in a constant war with their neighbors for supremacy, while guilds and the wealthiest of players control the global trade. Due to the persistent environment of Mythador, a player’s stronghold and economy will always be growing – regardless of whether its owner is online. Even after the campaign, players will have entire regions with beautiful citadels to discover and learn the history of, as well as a vast, randomized regional environment to freely explore to make new allies, or foes, with its peoples. Whether you strive for the top of the competitive multiplayer ladder, create a guild whose name is whispered in fear throughout the realms, or create an entirely new adventure using the powerful editing tools – Mythador is yours for the taking.
Reveries World Studios is a new developer comprised of RTS veterans who’ve worked on titles including Empire Earth and Empires: Dawn of the Modern World. They are based in Toronto, Canada. More information can be found at http://www.reverieworld.com/
- Complete dozens of story-driven quests in services of kings, wizards, and fellow adventurers.
- Interact with thousands of other players through trading, forging alliances, and waging war in both Player vs. Player and Player vs. Environment battles.
- Build up your villages into towns and then mighty empires, cast magic upon your enemies with dozens of unique spells, and lay siege to your enemies with great trebuchets.
- Use the brute strength of the walking woods, ogres, and dragon mercenaries to reign supreme.
- Play as three different races – elves, men, and orcs – each of which offers a radically different play style and has been given a deep, compelling mythology, a dramatic historical background, and a spectrum of complex political ambitions that drive the story and gameplay
- “Lay Siege” mode allows players to practice taking opponent’s castles, while “Defend Castle” is the opposite.
- “Kingdom Wars” mode allows players to experience a single-player campaign.
- “Online Kingdoms” is the main, massively multiplayer, version of the game that follows the plot