DC Universe Online

 By Maurice Lewis

Published by: Sony Online Entertainment (SOE)

Developed by: Sony Online Entertainment (SOE)

Number of Players: MMORPG (online) or 1 Player

Release Date: January 11, 2011

MSRP: $49.99 PC/ $59.99 for PS3

Rated: T for Teen

For: Mild Blood, Mild Language, Mild Suggestive Themes, Violence

Also Available On: PC/PS3

Rating: It’s ok.

 

DC Universe is a MMORPG, but don’t be fooled by the genre;  it has certain elements that may surprise you. As most MMO style games, you start off at the character creation screen.  You have the choices between being a superhero or a villain, which in a sense is choosing a faction. Character creation actually gives you templates of your favorite hero or villain, such as Superman, Batman, Joker, Catwoman etc…  I personally created my superhero to look like Magneto (I know taboo !).

When it comes to choosing factions I think DCUO lacks certain characteristics that made choosing factions a big part of your mmorpg experience.  There is a neat little option where you’re able to choose your characters personality. This determines your characters idle stance (animation your character does while you just stand there). The most part in character creation is choosing your mentor. He/she is esentially your quest giver. So choose wisely.

After choosing your character’s looks, you can choose its abilities and characteristics. You can select from a variety of things, such as having your character have frost abilities, fire abilities, mental, nature abilities etc… You also have secondary abilities, such as being strong physically with punches/brawler guns, kungfu, and even gadgets.  You can also duel wield certain weapons.  I really believe Sony did a good job implementing all of these abilities, giving you control of making your character balanced and well rounded.  Time to choose your super human ability.  Your choices are, flying/Superman Acrobatics/Batman, super speed/Flash, these are your modes of transportation.  Hey it beats riding the bus right?

 Gameplay

You start off in the newbie zone which turned out to be confusing.  If I wasn’t a veteran MMO player I would’ve been stuck in Brainiac’s ship for hours.  Another question, Why do both factions start off in the same basic training mode?  Basic training consist of you learning your hotkeys and practicing your abilities. 

Time to quest.  After making it through your basic training, you meet up with your quest giver/mentor. For example, if you’re evil and you chose The Joker, you will be placed in your home city, which is Gotham.  You grab a quest or a few, then you’re on your way. You have your basic start up quest, Locate Mr X, or kill X amount of enemies.  I didnt enjoy questing at all. Every quest felt so cramped.  Many  people tagged my mobs on pure accident, not only that but some quest were bunched up right next to each other causing multiple NPC interference.

Targeting enemies was also a major issue for me.  The AI tries to auto-target mobs but it fails miserably and is only 100% accurate with mobs that are directly in front of you. The fighting system makes up for the lackluster questing experience.  You have so many combinations you can use, I found myself actually interacting, and having more character control than im use to.  If the going gets tough, you have tons of escape routes.  I found flying to be the best ability, because you were basically unable to be touched by acrobatics, and super speed. I’ve noticed after every long quest chain, you go into a dungeon, and you’re fighting enemies from that quest chain, sometimes fighting a mini boss that you may remember from certain DC comics. DCUO has an alert system, this takes the place of having a instance group.  Alerts are for groups of 4.  I tried giving the PVE another chance because I love doing group dungeons.  Doing this also felt like I was just doing one big quest chain, and the experience was also lack luster.

PvP is very entertaining; its a breath of fresh air pulling off lethal combinations leaving your enemies wondering what hit them easily makes world PVP exciting.  You feel like you’re in a comic book.  With all that said, leveling seems to be a breeze, my only gripe is the skill tree seems to be pointless, as I rarely saw any real benefits.  The level cap is 30, and you will quickly realize the game play was created with nothing but pvp in mind.

My final thoughts

Character Creation was my favorite part of the game, as its every childs dream to be a superhero and while you may not  actually be that superhero, you get to control one and interact with all of your favorite comic book heros.  The rest of the gave leaves a lot to be desired.  There is lots of room for improvement but right now it’s just a break from the monotony of another MMO.

DC Universe Online, which reveal for the first time the game’s Scarecrow design

source superherohype

New images are now available from the upcoming DC Universe Online, which reveal for the first time the game’s Scarecrow design. The official description of the character is as follows:

In the right hands, Fear can be a weapon….

Jonathan Crane was a skinny, awkward kid who got bullied often because he reminded people of Ichabod Crane, from the Legend of Sleepy Hollow.  As he grew older, Crane became obsessed with the essence of fear, hopefully in an effort to conquer his own phobias. This obsession put him on the academic fast track at Gotham University. 

But Crane sabotaged his career by using his students as unwilling subjects in his dangerous fear-based experiments.  He was dismissed from the university by the board of regents for his unorthodox methods.  In an act of revenge, Crane put his knowledge of fear to work, creating a fear gas, dressing himself in straw and sackcloth and adopting the guise of The Scarecrow. 

His quest to heighten and instill fear in Gotham has often run afoul of Batman, attempting to root out any anxiety or phobia that would bring him down.  But Batman has faced him down countless times and in the process, Crane has become victim to an ironic type of fear, chiropteraphobia…

…Fear of bats.

DC Universe Online is scheduled to ship early 2011 for both the PC and thePlayStation 3 at an anticipated retail price of $49.99 (PC) and $59.99 (console).   DCUO is rated “T” (for Teen) by the ESRB, with Mild Blood, Mild Language, Mild Suggestive Themes, and Violence